Student of engineering in systems participates as a speaker in droidcon 2017
The passion for research and technological development which he has developed at Galileo University opens the doors for Yosef Maldonado to participate as a speaker at the international Droidcon event, where the latest global experiences in the development of Android applications were shared.
The Droidcon has taken place in more than 22 countries between Europe and the United States. Since its inception in 2009, it has focused on expanding the knowledge on technology for professionals of the field. Now in 2017 for the first time it expands to Latin America with Dominican Republic being the country of the selected region.
On this occasion, Galileo University had the opportunity to be represented by Yosef Maldonado, a senior student of Systems Engineering and Computer Science.
It should be noted that Maldonado is part of the work team at the Innovation Laboratory of Galileo University, where he continuously interacts with innovative technologies. The laboratory is directed by Engineer Adrian Catalan, who also participated in the Droidcon as Google Developer Expert.
Interview with Yosef Maldonado:
How did you get involved?
I got involved when I sent the proposal of my project about augmented reality, which was selected among several proposals to share it on the Droidcon.
What is your project about?
As part of my work in the Innovation Lab, I developed a project about augmented reality and virtual reality, and my proposal was about how to make an application of augmented reality and Tango technology. The latter is a phone made by Lenovo that mixes virtual reality with augmented reality.
I started this project in the middle of 2015 and ever since then I have had the support of Galileo University, which has given me all the resources.
How does your project work?
This is a Cardboard viewer, and uses printed patterns, and an application on the phone; the phone is inserted into the viewfinder, and what it does is that it detects patterns and according to the patterns, they start creating 3D objects.
How was your participation in Droidcon?
I was a lecturer, and the title of the presentation was: “create your first augmented reality application”, in it I showed how to do stat in AR, with an interactive game made in Unity, and I explained how to use Vuforia Library to work the AR part of the Augmented reality game. I also showed the basic scripts and 3D objects that the game uses.
What application does your project have in everyday life?
For example, it is used a lot for education: if we wanted to know some extra data about a book, we just put the phone over the book and it can provide new descriptions and extra information. In marketing, they use it to promote different brands and in newspapers it has been used to project videos, among others.
What experience does your participation leave you with?
This is the second time I give a conference abroad. The first was in New York, at the Maker Fair. Both experiences have been very enriching because they allow you to share with other people and you also learn from people who are in the technological field. This helped me to understand how my level of knowledge is, and it left me with the desire to strive to achieve more to put it into practice in real life.
Anything else you want to share?
I thank Galileo University because it gives me the opportunity to experiment with new technologies and generate new things. The university seeks to be always updated, so we seek to learn new things and then share them in workshops, courses, and talks to schools, where we show technology about augmented reality.